bggame.h

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00001 /*
00002  *  Copyright (C) 2000-2001  The Exult Team
00003  *
00004  *  This program is free software; you can redistribute it and/or modify
00005  *  it under the terms of the GNU General Public License as published by
00006  *  the Free Software Foundation; either version 2 of the License, or
00007  *  (at your option) any later version.
00008  *
00009  *  This program is distributed in the hope that it will be useful,
00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *  GNU General Public License for more details.
00013  *
00014  *  You should have received a copy of the GNU General Public License
00015  *  along with this program; if not, write to the Free Software
00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017  */
00018 
00019 #ifndef BGGAME_H
00020 #define BGGAME_H
00021 
00022 #include "game.h"
00023 
00024 
00025 class BG_Game: public Game {
00026 public:
00027   BG_Game();
00028   ~BG_Game();
00029   
00030   virtual void play_intro();
00031   virtual void end_game(bool success);
00032   virtual void top_menu();
00033   virtual void show_quotes();
00034   virtual void show_credits();
00035   virtual bool new_game(Vga_file &shapes);
00036   virtual int  get_start_tile_x()
00037     { return (64*c_tiles_per_chunk); }
00038   virtual int  get_start_tile_y()
00039     { return (136*c_tiles_per_chunk); }
00040   virtual void show_journey_failed();
00041   static bool is_installed();
00042 
00043 private:
00044   Vga_file shapes;
00045 
00046   void scene_lord_british();
00047   void scene_butterfly();
00048   void scene_guardian();
00049   void scene_desk();
00050   void scene_moongate();
00051 };
00052 
00053   
00054 #endif

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