| actual | Audio | |
| allow_music_looping | Audio | [private] |
| are_effects_enabled() const | Audio | [inline] |
| Audio() | Audio | [private] |
| audio_enabled | Audio | |
| bg2si_sfxs | Audio | [private, static] |
| build_speech_vector(void) | Audio | [private] |
| can_sfx(const std::string &game) const | Audio | |
| cancel_streams(void) | Audio | |
| channel_complete_callback(int chan) | Audio | [static] |
| convert_VOC(uint8 *, uint32 &) | Audio | [private] |
| Destroy(void) | Audio | [static] |
| effects_enabled | Audio | [private] |
| game_sfx(int sfx) | Audio | [inline, static] |
| get_midi() | Audio | [inline] |
| get_ptr(void) | Audio | [static] |
| get_sample_rate() | Audio | [inline] |
| get_sfx_file() | Audio | [inline] |
| honest_sample_rates(void) | Audio | [inline] |
| Init(int _samplerate, int _channels) | Audio | [private] |
| Init(void) | Audio | [static] |
| Init_sfx(void) | Audio | |
| initialized | Audio | [private] |
| is_audio_enabled() const | Audio | [inline] |
| is_music_enabled() const | Audio | [inline] |
| is_music_looping_allowed() const | Audio | [inline] |
| is_speech_enabled() const | Audio | [inline] |
| is_stereo() | Audio | [inline] |
| is_track_playing(int num) | Audio | [inline] |
| midi | Audio | [private] |
| music_enabled | Audio | [private] |
| pause_audio(void) | Audio | |
| play(uint8 *sound_data, uint32 len, bool) | Audio | |
| play_sound_effect(int num, int volume=SDL_MIX_MAXVOLUME, int dir=0, int repeat=0) | Audio | |
| play_wave_sfx(int num, int volume=SDL_MIX_MAXVOLUME, int dir=0, int repeat=0) | Audio | |
| playfile(const char *, bool) | Audio | |
| playing(void) | Audio | |
| resume_audio(void) | Audio | |
| SDL_open | Audio | [private] |
| self | Audio | [private, static] |
| set_allow_music_looping(bool ena) | Audio | [inline] |
| set_audio_enabled(bool ena) | Audio | |
| set_effects_enabled(bool ena) | Audio | [inline] |
| set_music_enabled(bool ena) | Audio | [inline] |
| set_speech_enabled(bool ena) | Audio | [inline] |
| sfx_file | Audio | |
| sfxs | Audio | [private] |
| speech_enabled | Audio | [private] |
| start_music(int num, bool continuous, int bank=0) | Audio | |
| start_music(const char *fname, int num, bool continuous) | Audio | |
| start_music(XMIDIEventList *midfile, bool continuous) | Audio | |
| start_music_combat(Combat_song song, bool continuous, int bank=0) | Audio | |
| start_speech(int num, bool wait=false) | Audio | |
| stop_music() | Audio | |
| stop_sound_effects() | Audio | |
| Tired_of_compiler_warnings class | Audio | [friend] |
| truthful_ | Audio | [private] |
| UNREPLICATABLE_CLASS(Audio) | Audio | [private] |
| wanted | Audio | [private] |
| wave | Audio | [private] |
| ~Audio() | Audio | [private] |