| cloud | Cloud | [private] |
| Cloud(short dx, short dy) | Cloud | |
| count | Cloud | [private] |
| deltax | Cloud | [private] |
| deltay | Cloud | [private] |
| max_count | Cloud | [private] |
| next(Game_window *gwin, unsigned long curtime, int w, int h) | Cloud | [inline] |
| paint() | Cloud | |
| randcnt | Cloud | [private, static] |
| set_start_pos(Shape_frame *shape, int w, int h, int &x, int &y) | Cloud | [private] |
| start_time | Cloud | [private] |
| wx | Cloud | [private] |
| wy | Cloud | [private] |
1.5.1