| add_choice(const char *s) | MenuChoice | |
| choice | MenuChoice | [private] |
| choices | MenuChoice | [private] |
| dirty | MenuObject | |
| font | MenuChoice | [private] |
| frame_off | MenuObject | |
| frame_on | MenuObject | |
| get_choice() | MenuChoice | [inline] |
| handle_event(SDL_Event &event) | MenuChoice | [virtual] |
| is_mouse_over(int mx, int my) | MenuObject | [inline] |
| is_selected() | MenuObject | [inline] |
| max_choice_width | MenuChoice | [private] |
| MenuChoice(Shape_frame *on, Shape_frame *off, int xpos, int ypos, Font *fnt) | MenuChoice | |
| MenuObject() | MenuObject | [inline] |
| paint(Game_window *gwin) | MenuChoice | [virtual] |
| selected | MenuObject | |
| set_choice(int c) | MenuChoice | [inline] |
| set_selected(bool sel) | MenuObject | [inline] |
| x | MenuObject | |
| x1 | MenuObject | |
| x2 | MenuObject | |
| y | MenuObject | |
| y1 | MenuObject | |
| y2 | MenuObject | |
| ~MenuChoice() | MenuChoice | [inline, virtual] |
| ~MenuObject() | MenuObject | [inline, virtual] |
1.5.1