| dirty | MenuObject | |
| frame_off | MenuObject | |
| frame_on | MenuObject | |
| handle_event(SDL_Event &event) | MenuEntry | [virtual] |
| is_mouse_over(int mx, int my) | MenuObject | [inline] |
| is_selected() | MenuObject | [inline] |
| MenuEntry(Shape_frame *on, Shape_frame *off, int xpos, int ypos) | MenuEntry | |
| MenuObject() | MenuObject | [inline] |
| paint(Game_window *gwin) | MenuEntry | [virtual] |
| selected | MenuObject | |
| set_selected(bool sel) | MenuObject | [inline] |
| x | MenuObject | |
| x1 | MenuObject | |
| x2 | MenuObject | |
| y | MenuObject | |
| y1 | MenuObject | |
| y2 | MenuObject | |
| ~MenuEntry() | MenuEntry | [inline, virtual] |
| ~MenuObject() | MenuObject | [inline, virtual] |
1.5.1