| dir | Object_sfx | [private] |
| distance | Object_sfx | [private] |
| eman | Game_singletons | [protected, static] |
| gclock | Game_singletons | [protected, static] |
| get_distance() | Object_sfx | [inline] |
| get_sfxnum() | Object_sfx | [inline] |
| get_shape_sfx(int shapenum) | Object_sfx | [static] |
| gmap | Game_singletons | [protected, static] |
| gumpman | Game_singletons | [protected, static] |
| gwin | Game_singletons | [protected, static] |
| init(Game_window *g) | Game_singletons | [static] |
| obj | Object_sfx | [private] |
| Object_sfx(int snum, Game_object *o) | Object_sfx | [inline] |
| pal | Game_singletons | [protected, static] |
| partyman | Game_singletons | [protected, static] |
| play(Game_object *o, int snum, bool stop=false) | Object_sfx | [static] |
| set_obj(Game_object *o) | Object_sfx | |
| sfx | Object_sfx | [private] |
| sfxnum | Object_sfx | [private] |
| sman | Game_singletons | [protected, static] |
| stop(Game_object *o) | Object_sfx | [inline] |
| ucmachine | Game_singletons | [protected, static] |
1.5.1