| add(Game_object *obj, int mx=-1, int my=-1, int sx=-1, int sy=-1, bool dont_check=false, bool combine=false) | Gump | [virtual] |
| add_text(const char *str) | Text_gump | |
| check_button | Gump | [protected] |
| close() | Gump | [virtual] |
| container | Gump | [protected] |
| curend | Text_gump | [protected] |
| curtop | Text_gump | [protected] |
| eman | Game_singletons | [protected, static] |
| find_actor(int mx, int my) | Gump | [inline, virtual] |
| find_object(int mx, int my) | Gump | [virtual] |
| gclock | Game_singletons | [protected, static] |
| get_cont_or_actor(int mx, int my) | Gump | [inline] |
| get_container() | Gump | [inline] |
| get_dirty() | Gump | [virtual] |
| get_framenum() const | ShapeID | [inline] |
| get_info() const | ShapeID | [inline] |
| get_info(int shnum) | ShapeID | [inline, static] |
| get_num_frames() const | ShapeID | |
| get_owner() | Gump | [virtual] |
| get_rect() | Gump | [virtual] |
| get_shape() | ShapeID | [inline] |
| get_shape_location(Game_object *obj, int &ox, int &oy) | Gump | |
| get_shape_rect(Game_object *obj) | Gump | |
| get_shapefile() const | ShapeID | [inline] |
| get_shapenum() const | ShapeID | [inline] |
| get_x() | Gump | [inline] |
| get_y() | Gump | [inline] |
| gmap | Game_singletons | [protected, static] |
| Gump() | Gump | [inline, protected] |
| Gump(Container_game_object *cont, int initx, int inity, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Gump | |
| Gump(Container_game_object *cont, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Gump | |
| gumpman | Game_singletons | [protected, static] |
| gwin | Game_singletons | [protected, static] |
| has_point(int x, int y) | Gump | [virtual] |
| init(Game_window *g) | Game_singletons | [static] |
| is_draggable() const | Gump | [inline, virtual] |
| is_eol() const | ShapeID | [inline] |
| is_invalid() const | ShapeID | [inline] |
| is_modal() const | Gump | [inline, virtual] |
| is_persistent() const | Gump | [inline, virtual] |
| is_translucent() | ShapeID | [inline] |
| no_handcursor() const | Gump | [inline, virtual] |
| object_area | Gump | [protected] |
| on_button(int mx, int my) | Gump | [virtual] |
| paint() | Scroll_gump | [virtual] |
| paint_invisible(int xoff, int yoff) | ShapeID | [inline] |
| paint_outline(int xoff, int yoff, Pixel_colors pix) | ShapeID | [inline] |
| paint_page(Rectangle box, int start) | Text_gump | |
| paint_shape(int xoff, int yoff, bool force_trans=false) | ShapeID | [inline] |
| pal | Game_singletons | [protected, static] |
| partyman | Game_singletons | [protected, static] |
| remove(Game_object *obj) | Gump | [virtual] |
| Scroll_gump(bool serp=false) | Scroll_gump | |
| serpentine | Text_gump | [protected] |
| set_file(ShapeFile shfile) | ShapeID | [inline] |
| set_frame(int frnum) | ShapeID | [inline] |
| set_object_area(Rectangle area, int checkx=8, int checky=64) | Gump | [protected] |
| set_pos(int newx, int newy) | Gump | [inline] |
| set_pos() | Gump | |
| set_shape(int shnum, int frnum) | ShapeID | [inline] |
| set_shape(int shnum) | ShapeID | [inline] |
| set_translucent(int trans) | ShapeID | [inline] |
| ShapeID(unsigned char l, unsigned char h) | ShapeID | [inline] |
| ShapeID(unsigned char *&data) | ShapeID | [inline] |
| ShapeID() | ShapeID | [inline] |
| ShapeID(int shnum, int frnum, ShapeFile shfile=SF_SHAPES_VGA) | ShapeID | [inline] |
| shapenum | Gump | [protected] |
| show_next_page() | Text_gump | |
| sman | Game_singletons | [protected, static] |
| text | Text_gump | [protected] |
| Text_gump(int shapenum, bool serp=false) | Text_gump | [inline] |
| textlen | Text_gump | [protected] |
| ucmachine | Game_singletons | [protected, static] |
| UNREPLICATABLE_CLASS_I(Scroll_gump, Text_gump(0)) | Scroll_gump | [private] |
| update_gump() | Gump | [inline, virtual] |
| x | Gump | [protected] |
| y | Gump | [protected] |
| ~Gump() | Gump | [virtual] |
| ~ShapeID() | ShapeID | [inline, virtual] |
| ~Text_gump() | Text_gump | [inline] |