| call_chain | Stack_frame | |
| call_depth | Stack_frame | |
| caller_item | Stack_frame | |
| code | Stack_frame | |
| data | Stack_frame | |
| endp | Stack_frame | |
| eventid | Stack_frame | |
| externs | Stack_frame | |
| function | Stack_frame | |
| getCallChainID() | Stack_frame | [inline, static] |
| ip | Stack_frame | |
| LastCallChainID | Stack_frame | [static] |
| line_number | Stack_frame | |
| locals | Stack_frame | |
| num_args | Stack_frame | |
| num_externs | Stack_frame | |
| num_vars | Stack_frame | |
| save_sp | Stack_frame | |
| Stack_frame(Usecode_function *fun, int event, Game_object *caller, int chain, int depth) | Stack_frame | |
| ~Stack_frame() | Stack_frame |
1.5.1