devgame.h

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00001 /*
00002  *  Copyright (C) 2001-2002  The Exult Team
00003  *
00004  *  This program is free software; you can redistribute it and/or modify
00005  *  it under the terms of the GNU General Public License as published by
00006  *  the Free Software Foundation; either version 2 of the License, or
00007  *  (at your option) any later version.
00008  *
00009  *  This program is distributed in the hope that it will be useful,
00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *  GNU General Public License for more details.
00013  *
00014  *  You should have received a copy of the GNU General Public License
00015  *  along with this program; if not, write to the Free Software
00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00017  */
00018 
00019 #ifndef DEVGAME_H
00020 #define DEVGAME_H
00021 
00022 #include "sigame.h"
00023 
00024 /*
00025  *  Inheriting from SI_Game is a temporary kludge.+++++++++
00026  */
00027 class DEV_Game: public SI_Game {
00028 public:
00029   DEV_Game() : SI_Game()
00030     {  }
00031 //  ~DEV_Game();
00032 #if 0 
00033   virtual void play_intro();
00034   virtual void end_game(bool success);
00035   virtual void top_menu();
00036   virtual void show_quotes();
00037   virtual void show_credits();
00038   virtual bool new_game(Vga_file &shapes);
00039   virtual int  get_start_tile_x()
00040     { return (25*c_tiles_per_chunk); }
00041   virtual int  get_start_tile_y()
00042     { return (155*c_tiles_per_chunk); }
00043   virtual void show_journey_failed();
00044   static bool is_installed(const char *path);
00045 #endif
00046 };
00047 
00048   
00049 #endif

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