ready.h

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00001 /*
00002  *  ready.h - Information from the 'ready.dat' file.
00003  *
00004  *  Copyright (C) 2000-2001  The Exult Team
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00019  */
00020 
00021 #ifndef INCL_READY
00022 #define INCL_READY  1
00023 
00024 /*
00025  *  Types from 'ready.dat' describing how a shape may be worn:
00026  */
00027 enum Ready_type {
00028   other = 0x00,     // Anything else.
00029   spell = 0x01,     // 1-handed spell.
00030   one_handed_weapon = 0x08,
00031   neck_armor = 0x20,
00032   torso_armor = 0x28,
00033   ring = 0x30,
00034   ammunition = 0x40,
00035   head_armor = 0x48,    // I.e., helm.
00036   leg_armor = 0x50,   // I.e., leggings.
00037   foot_armor = 0x58,    // I.e., boots.
00038   // triple_crossbow_bolts? = 0x78,
00039   tongs = 0x90,
00040   two_handed_weapon = 0xa0,
00041   other_spell = 0xa1,   // #676,
00042   gloves = 0xa8
00043   };
00044 
00045 // Serpent Isle Ready types
00046 enum Ready_type_SI {
00047   other_si = 0x00,      // Anything else.
00048   spell_si = 0x01,      // 1-handed spell.
00049   one_handed_si = 0x08,
00050   cloak_si = 0x10,
00051   amulet_si = 0x18,
00052   helm_si = 0x20,
00053   gloves_si = 0x28,
00054   usecode_container_si = 0x30,
00055   ring_si = 0x40,
00056   earrings_si = 0x48,
00057   ammo_si = 0x50,
00058   belt_si = 0x58,
00059   armour_si = 0x60,
00060   boots_si = 0x68,
00061   leggings_si = 0x70,
00062   backpack_si = 0x78,     // Diaper as well?????
00063   two_handed_si = 0xa0,
00064   other_spell_si = 0xa1   // #676,
00065   };
00066   
00067 #endif  /* INCL_READY */
00068 

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