00001 /* 00002 * ucfunction.h - Usecode function 00003 * 00004 * Copyright (C) 2002 The Exult Team 00005 * 00006 * This program is free software; you can redistribute it and/or modify 00007 * it under the terms of the GNU General Public License as published by 00008 * the Free Software Foundation; either version 2 of the License, or 00009 * (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software 00018 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00019 */ 00020 00021 #ifndef _UCFUNCTION_H 00022 #define _UCFUNCTION_H 00023 00024 #include <iosfwd> 00025 #include "useval.h" 00026 #include "vec.h" 00027 00028 class Usecode_function 00029 { 00030 public: 00031 int id; // The function #. (Appears to be the 00032 // game item # the function gets 00033 // called for.) 00034 Usecode_function *orig; // If this was from 'patch', orig will 00035 // be the function this replaced (if 00036 // it existed). 00037 int len; // Length. 00038 00039 bool extended; // is this an 'extented' function? (aka 32 bit function) 00040 unsigned char *code; // The code. 00041 Exult_vector<Usecode_value> statics; // Local statics. 00042 // Create from file. 00043 Usecode_function(std::istream& file); 00044 inline ~Usecode_function() 00045 { delete [] code; } 00046 }; 00047 00048 #endif
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