Combat_mode_button Class Reference

#include <misc_buttons.h>

Inheritance diagram for Combat_mode_button:

Inheritance graph
[legend]
Collaboration diagram for Combat_mode_button:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 Combat_mode_button (Gump *par, int px, int py, Actor *a)
virtual void activate ()

Private Attributes

Actoractor

Detailed Description

Definition at line 86 of file misc_buttons.h.


Constructor & Destructor Documentation

Combat_mode_button::Combat_mode_button ( Gump par,
int  px,
int  py,
Actor a 
)

Definition at line 170 of file misc_buttons.cc.

References actor, Actor::get_attack_mode(), and ShapeID::set_frame().

Here is the call graph for this function:


Member Function Documentation

void Combat_mode_button::activate (  )  [virtual]

Implements Gump_button.

Definition at line 182 of file misc_buttons.cc.

References Game_window::get_main_actor(), gwin, and Game_window::set_painted().

Here is the call graph for this function:


Member Data Documentation

Actor* Combat_mode_button::actor [private]

Definition at line 88 of file misc_buttons.h.

Referenced by Combat_mode_button().


The documentation for this class was generated from the following files:
Generated on Mon Jul 9 14:48:48 2007 for ExultEngine by  doxygen 1.5.1