#include <schedule.h>
Inheritance diagram for Eat_at_inn_schedule:


Public Member Functions | |
| Eat_at_inn_schedule (Actor *n) | |
| virtual void | now_what () |
Definition at line 164 of file schedule.h.
| Eat_at_inn_schedule::Eat_at_inn_schedule | ( | Actor * | n | ) | [inline] |
Definition at line 167 of file schedule.h.
| void Eat_at_inn_schedule::now_what | ( | ) | [virtual] |
Implements Schedule.
Definition at line 408 of file schedule.cc.
References Game_window::add_dirty(), first_more_food, first_munch, gwin, last_more_food, last_munch, Exult_server::npc, Exult_server::obj, Game_object::remove_this(), Sit_schedule::set_action(), and Actor::sit_frame.
Here is the call graph for this function:

1.5.1