#include <schedule.h>
Inheritance diagram for Loiter_schedule:


Public Member Functions | |
| Loiter_schedule (Actor *n, int d=12) | |
| virtual void | now_what () |
Protected Attributes | |
| Tile_coord | center |
| int | dist |
Definition at line 226 of file schedule.h.
| Loiter_schedule::Loiter_schedule | ( | Actor * | n, | |
| int | d = 12 | |||
| ) |
Definition at line 896 of file schedule.cc.
| void Loiter_schedule::now_what | ( | ) | [virtual] |
Implements Schedule.
Reimplemented in Kid_games_schedule, Dance_schedule, Tool_schedule, and Wander_schedule.
Definition at line 908 of file schedule.cc.
References Game_window::get_std_delay(), gwin, and Exult_server::npc.
Referenced by Tool_schedule::now_what(), and Kid_games_schedule::now_what().
Here is the call graph for this function:

Tile_coord Loiter_schedule::center [protected] |
Definition at line 229 of file schedule.h.
int Loiter_schedule::dist [protected] |
Definition at line 230 of file schedule.h.
1.5.1