| add(Game_object *obj, int mx=-1, int my=-1, int sx=-1, int sy=-1, bool dont_check=false, bool combine=false) | Gump | [virtual] |
| AddCharacter(char c) | Newfile_gump | [protected] |
| back | Newfile_gump | [protected] |
| BackspacePressed() | Newfile_gump | [protected] |
| btn_cols | Newfile_gump | [protected, static] |
| btn_rows | Newfile_gump | [protected, static] |
| buttons | Newfile_gump | [protected] |
| check_button | Gump | [protected] |
| close() | Newfile_gump | [inline, virtual] |
| container | Gump | [protected] |
| cur_details | Newfile_gump | [protected] |
| cur_party | Newfile_gump | [protected] |
| cur_shot | Newfile_gump | [protected] |
| cursor | Newfile_gump | [protected] |
| delete_file() | Newfile_gump | |
| DeletePressed() | Newfile_gump | [protected] |
| details | Newfile_gump | [protected] |
| done | Modal_gump | [protected] |
| eman | Game_singletons | [protected, static] |
| fieldcount | Newfile_gump | [protected, static] |
| fieldgap | Newfile_gump | [protected, static] |
| fieldh | Newfile_gump | [protected, static] |
| fieldw | Newfile_gump | [protected, static] |
| fieldx | Newfile_gump | [protected, static] |
| fieldy | Newfile_gump | [protected, static] |
| filename | Newfile_gump | [protected] |
| find_actor(int mx, int my) | Gump | [inline, virtual] |
| find_object(int mx, int my) | Gump | [virtual] |
| first_free | Newfile_gump | [protected] |
| FreeSaveGameDetails() | Newfile_gump | [protected] |
| games | Newfile_gump | [protected] |
| gclock | Game_singletons | [protected, static] |
| gd_details | Newfile_gump | [protected] |
| gd_party | Newfile_gump | [protected] |
| gd_shot | Newfile_gump | [protected] |
| get_cont_or_actor(int mx, int my) | Gump | [inline] |
| get_container() | Gump | [inline] |
| get_dirty() | Gump | [virtual] |
| get_framenum() const | ShapeID | [inline] |
| get_info() const | ShapeID | [inline] |
| get_info(int shnum) | ShapeID | [inline, static] |
| get_num_frames() const | ShapeID | |
| get_owner() | Gump | [virtual] |
| get_rect() | Gump | [virtual] |
| get_shape() | ShapeID | [inline] |
| get_shape_location(Game_object *obj, int &ox, int &oy) | Gump | |
| get_shape_rect(Game_object *obj) | Gump | |
| get_shapefile() const | ShapeID | [inline] |
| get_shapenum() const | ShapeID | [inline] |
| get_x() | Gump | [inline] |
| get_y() | Gump | [inline] |
| gmap | Game_singletons | [protected, static] |
| Gump() | Gump | [inline, protected] |
| Gump(Container_game_object *cont, int initx, int inity, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Gump | |
| Gump(Container_game_object *cont, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Gump | |
| gumpman | Game_singletons | [protected, static] |
| gwin | Game_singletons | [protected, static] |
| has_point(int x, int y) | Gump | [virtual] |
| iconx | Newfile_gump | [protected, static] |
| icony | Newfile_gump | [protected, static] |
| infoh | Newfile_gump | [protected, static] |
| infostring | Newfile_gump | [protected, static] |
| infow | Newfile_gump | [protected, static] |
| infox | Newfile_gump | [protected, static] |
| infoy | Newfile_gump | [protected, static] |
| init(Game_window *g) | Game_singletons | [static] |
| is_done() | Modal_gump | [inline] |
| is_draggable() const | Gump | [inline, virtual] |
| is_eol() const | ShapeID | [inline] |
| is_invalid() const | ShapeID | [inline] |
| is_modal() const | Modal_gump | [inline, virtual] |
| is_persistent() const | Gump | [inline, virtual] |
| is_readable | Newfile_gump | [protected] |
| is_translucent() | ShapeID | [inline] |
| key_down(int chr) | Modal_gump | [inline, virtual] |
| list_position | Newfile_gump | [protected] |
| load() | Newfile_gump | |
| LoadSaveGameDetails() | Newfile_gump | [protected] |
| Modal_gump(Container_game_object *cont, int initx, int inity, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Modal_gump | [inline] |
| Modal_gump(Container_game_object *cont, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Modal_gump | [inline] |
| months | Newfile_gump | [protected, static] |
| mouse_down(int mx, int my) | Newfile_gump | [virtual] |
| mouse_drag(int mx, int my) | Newfile_gump | [virtual] |
| mouse_up(int mx, int my) | Newfile_gump | [virtual] |
| mousewheel_down() | Newfile_gump | [virtual] |
| mousewheel_up() | Newfile_gump | [virtual] |
| MoveCursor(int count) | Newfile_gump | [protected] |
| Newfile_gump() | Newfile_gump | |
| newname | Newfile_gump | [protected] |
| no_handcursor() const | Gump | [inline, virtual] |
| num_games | Newfile_gump | [protected] |
| object_area | Gump | [protected] |
| on_button(int mx, int my) | Gump | [virtual] |
| paint() | Newfile_gump | [virtual] |
| paint_invisible(int xoff, int yoff) | ShapeID | [inline] |
| paint_outline(int xoff, int yoff, Pixel_colors pix) | ShapeID | [inline] |
| paint_shape(int xoff, int yoff, bool force_trans=false) | ShapeID | [inline] |
| PaintSaveName(int line) | Newfile_gump | [protected] |
| pal | Game_singletons | [protected, static] |
| party | Newfile_gump | [protected] |
| partyman | Game_singletons | [protected, static] |
| pushed | Modal_gump | [protected] |
| remove(Game_object *obj) | Gump | [virtual] |
| restored | Newfile_gump | [protected] |
| restored_game() | Newfile_gump | [inline] |
| save() | Newfile_gump | |
| screenshot | Newfile_gump | [protected] |
| scroll_line(int dir) | Newfile_gump | |
| scroll_page(int dir) | Newfile_gump | |
| scrollh | Newfile_gump | [protected, static] |
| scrollx | Newfile_gump | [protected, static] |
| scrolly | Newfile_gump | [protected, static] |
| selected | Newfile_gump | [protected] |
| set_file(ShapeFile shfile) | ShapeID | [inline] |
| set_frame(int frnum) | ShapeID | [inline] |
| set_object_area(Rectangle area, int checkx=8, int checky=64) | Gump | [protected] |
| set_pos(int newx, int newy) | Gump | [inline] |
| set_pos() | Gump | |
| set_shape(int shnum, int frnum) | ShapeID | [inline] |
| set_shape(int shnum) | ShapeID | [inline] |
| set_translucent(int trans) | ShapeID | [inline] |
| ShapeID(unsigned char l, unsigned char h) | ShapeID | [inline] |
| ShapeID(unsigned char *&data) | ShapeID | [inline] |
| ShapeID() | ShapeID | [inline] |
| ShapeID(int shnum, int frnum, ShapeFile shfile=SF_SHAPES_VGA) | ShapeID | [inline] |
| shapenum | Gump | [protected] |
| slide_start | Newfile_gump | [protected] |
| sliderh | Newfile_gump | [protected, static] |
| sliderw | Newfile_gump | [protected, static] |
| sman | Game_singletons | [protected, static] |
| text_input(int chr, int unicode) | Newfile_gump | [virtual] |
| textw | Newfile_gump | [protected, static] |
| textx | Newfile_gump | [protected, static] |
| texty | Newfile_gump | [protected, static] |
| ucmachine | Game_singletons | [protected, static] |
| UNREPLICATABLE_CLASS_I(Newfile_gump, Modal_gump(0, 0, 0, 0)) | Newfile_gump | [private] |
| update_gump() | Gump | [inline, virtual] |
| x | Gump | [protected] |
| y | Gump | [protected] |
| ~Gump() | Gump | [virtual] |
| ~Newfile_gump() | Newfile_gump | |
| ~ShapeID() | ShapeID | [inline, virtual] |