Newfile_gump Member List

This is the complete list of members for Newfile_gump, including all inherited members.

add(Game_object *obj, int mx=-1, int my=-1, int sx=-1, int sy=-1, bool dont_check=false, bool combine=false)Gump [virtual]
AddCharacter(char c)Newfile_gump [protected]
backNewfile_gump [protected]
BackspacePressed()Newfile_gump [protected]
btn_colsNewfile_gump [protected, static]
btn_rowsNewfile_gump [protected, static]
buttonsNewfile_gump [protected]
check_buttonGump [protected]
close()Newfile_gump [inline, virtual]
containerGump [protected]
cur_detailsNewfile_gump [protected]
cur_partyNewfile_gump [protected]
cur_shotNewfile_gump [protected]
cursorNewfile_gump [protected]
delete_file()Newfile_gump
DeletePressed()Newfile_gump [protected]
detailsNewfile_gump [protected]
doneModal_gump [protected]
emanGame_singletons [protected, static]
fieldcountNewfile_gump [protected, static]
fieldgapNewfile_gump [protected, static]
fieldhNewfile_gump [protected, static]
fieldwNewfile_gump [protected, static]
fieldxNewfile_gump [protected, static]
fieldyNewfile_gump [protected, static]
filenameNewfile_gump [protected]
find_actor(int mx, int my)Gump [inline, virtual]
find_object(int mx, int my)Gump [virtual]
first_freeNewfile_gump [protected]
FreeSaveGameDetails()Newfile_gump [protected]
gamesNewfile_gump [protected]
gclockGame_singletons [protected, static]
gd_detailsNewfile_gump [protected]
gd_partyNewfile_gump [protected]
gd_shotNewfile_gump [protected]
get_cont_or_actor(int mx, int my)Gump [inline]
get_container()Gump [inline]
get_dirty()Gump [virtual]
get_framenum() constShapeID [inline]
get_info() constShapeID [inline]
get_info(int shnum)ShapeID [inline, static]
get_num_frames() constShapeID
get_owner()Gump [virtual]
get_rect()Gump [virtual]
get_shape()ShapeID [inline]
get_shape_location(Game_object *obj, int &ox, int &oy)Gump
get_shape_rect(Game_object *obj)Gump
get_shapefile() constShapeID [inline]
get_shapenum() constShapeID [inline]
get_x()Gump [inline]
get_y()Gump [inline]
gmapGame_singletons [protected, static]
Gump()Gump [inline, protected]
Gump(Container_game_object *cont, int initx, int inity, int shnum, ShapeFile shfile=SF_GUMPS_VGA)Gump
Gump(Container_game_object *cont, int shnum, ShapeFile shfile=SF_GUMPS_VGA)Gump
gumpmanGame_singletons [protected, static]
gwinGame_singletons [protected, static]
has_point(int x, int y)Gump [virtual]
iconxNewfile_gump [protected, static]
iconyNewfile_gump [protected, static]
infohNewfile_gump [protected, static]
infostringNewfile_gump [protected, static]
infowNewfile_gump [protected, static]
infoxNewfile_gump [protected, static]
infoyNewfile_gump [protected, static]
init(Game_window *g)Game_singletons [static]
is_done()Modal_gump [inline]
is_draggable() constGump [inline, virtual]
is_eol() constShapeID [inline]
is_invalid() constShapeID [inline]
is_modal() constModal_gump [inline, virtual]
is_persistent() constGump [inline, virtual]
is_readableNewfile_gump [protected]
is_translucent()ShapeID [inline]
key_down(int chr)Modal_gump [inline, virtual]
list_positionNewfile_gump [protected]
load()Newfile_gump
LoadSaveGameDetails()Newfile_gump [protected]
Modal_gump(Container_game_object *cont, int initx, int inity, int shnum, ShapeFile shfile=SF_GUMPS_VGA)Modal_gump [inline]
Modal_gump(Container_game_object *cont, int shnum, ShapeFile shfile=SF_GUMPS_VGA)Modal_gump [inline]
monthsNewfile_gump [protected, static]
mouse_down(int mx, int my)Newfile_gump [virtual]
mouse_drag(int mx, int my)Newfile_gump [virtual]
mouse_up(int mx, int my)Newfile_gump [virtual]
mousewheel_down()Newfile_gump [virtual]
mousewheel_up()Newfile_gump [virtual]
MoveCursor(int count)Newfile_gump [protected]
Newfile_gump()Newfile_gump
newnameNewfile_gump [protected]
no_handcursor() constGump [inline, virtual]
num_gamesNewfile_gump [protected]
object_areaGump [protected]
on_button(int mx, int my)Gump [virtual]
paint()Newfile_gump [virtual]
paint_invisible(int xoff, int yoff)ShapeID [inline]
paint_outline(int xoff, int yoff, Pixel_colors pix)ShapeID [inline]
paint_shape(int xoff, int yoff, bool force_trans=false)ShapeID [inline]
PaintSaveName(int line)Newfile_gump [protected]
palGame_singletons [protected, static]
partyNewfile_gump [protected]
partymanGame_singletons [protected, static]
pushedModal_gump [protected]
remove(Game_object *obj)Gump [virtual]
restoredNewfile_gump [protected]
restored_game()Newfile_gump [inline]
save()Newfile_gump
screenshotNewfile_gump [protected]
scroll_line(int dir)Newfile_gump
scroll_page(int dir)Newfile_gump
scrollhNewfile_gump [protected, static]
scrollxNewfile_gump [protected, static]
scrollyNewfile_gump [protected, static]
selectedNewfile_gump [protected]
set_file(ShapeFile shfile)ShapeID [inline]
set_frame(int frnum)ShapeID [inline]
set_object_area(Rectangle area, int checkx=8, int checky=64)Gump [protected]
set_pos(int newx, int newy)Gump [inline]
set_pos()Gump
set_shape(int shnum, int frnum)ShapeID [inline]
set_shape(int shnum)ShapeID [inline]
set_translucent(int trans)ShapeID [inline]
ShapeID(unsigned char l, unsigned char h)ShapeID [inline]
ShapeID(unsigned char *&data)ShapeID [inline]
ShapeID()ShapeID [inline]
ShapeID(int shnum, int frnum, ShapeFile shfile=SF_SHAPES_VGA)ShapeID [inline]
shapenumGump [protected]
slide_startNewfile_gump [protected]
sliderhNewfile_gump [protected, static]
sliderwNewfile_gump [protected, static]
smanGame_singletons [protected, static]
text_input(int chr, int unicode)Newfile_gump [virtual]
textwNewfile_gump [protected, static]
textxNewfile_gump [protected, static]
textyNewfile_gump [protected, static]
ucmachineGame_singletons [protected, static]
UNREPLICATABLE_CLASS_I(Newfile_gump, Modal_gump(0, 0, 0, 0))Newfile_gump [private]
update_gump()Gump [inline, virtual]
xGump [protected]
yGump [protected]
~Gump()Gump [virtual]
~Newfile_gump()Newfile_gump
~ShapeID()ShapeID [inline, virtual]


Generated on Mon Jul 9 14:59:12 2007 for ExultEngine by  doxygen 1.5.1