#include <schedule.h>
Inheritance diagram for Shy_schedule:


Public Member Functions | |
| Shy_schedule (Actor *n) | |
| virtual void | now_what () |
Definition at line 345 of file schedule.h.
| Shy_schedule::Shy_schedule | ( | Actor * | n | ) | [inline] |
Definition at line 348 of file schedule.h.
| void Shy_schedule::now_what | ( | ) | [virtual] |
Implements Schedule.
Definition at line 1814 of file schedule.cc.
References Path_walking_actor_action::create_path(), Game_window::get_main_actor(), Game_object::get_tile(), gwin, Exult_server::npc, Tile_coord::tx, and Tile_coord::ty.
Here is the call graph for this function:

1.5.1