items.cc File Reference

#include <fstream>
#include <vector>
#include "items.h"
#include "utils.h"
#include "msgfile.h"

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Functions

void Setup_item_names (ifstream &items, ifstream &msgs)

Variables

char ** item_names
int num_item_names


Function Documentation

void Setup_item_names ( ifstream &  items,
ifstream &  msgs 
)

Definition at line 51 of file items.cc.

References item_names, num_item_names, Read4(), and Read_text_msg_file().

Referenced by Game_window::init_files().

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Variable Documentation

char** item_names

Definition at line 41 of file items.cc.

Referenced by ShapeBrowser::browse_shapes(), Game_window::double_clicked(), Actor::figure_hit_points(), Game_object::get_name(), Preach_schedule::now_what(), Spellbook_gump::paint(), Weapon_info::read(), Read_special_ireg(), Game_object::say(), Setup_item_names(), Game_window::theft(), and Usecode_internal::UI_nap_time().

int num_item_names

Definition at line 42 of file items.cc.

Referenced by Game_object::get_name(), Game_object::say(), and Setup_item_names().


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