#include "SDL_events.h"#include "game.h"#include <vector>#include <map>#include <string>Include dependency graph for keys.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Classes | |
| struct | ActionType |
| struct | ltSDLkeysym |
| class | KeyBinder |
Typedefs | |
| typedef std::map< SDL_keysym, ActionType, ltSDLkeysym > | KeyMap |
Variables | |
| const int | c_maxparams = 4 |
| typedef std::map<SDL_keysym, ActionType, ltSDLkeysym> KeyMap |
| const int c_maxparams = 4 |
Definition at line 29 of file keys.h.
Referenced by KeyBinder::AddKeyBinding(), and KeyBinder::ParseLine().
1.5.1