#include <iostream>#include "gamewin.h"#include "gamemap.h"#include "drag.h"#include "Gump_button.h"#include "Gump.h"#include "mouse.h"#include "paths.h"#include "actors.h"#include "cheat.h"#include "chunks.h"#include "Audio.h"#include "Gump_manager.h"#include "ucmachine.h"#include "barge.h"Include dependency graph for drag.cc:

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Functions | |
| static bool | Check_weight (Game_window *gwin, Game_object *to_drop, Game_object *owner) |
| static bool Check_weight | ( | Game_window * | gwin, | |
| Game_object * | to_drop, | |||
| Game_object * | owner | |||
| ) | [static] |
Definition at line 306 of file drag.cc.
References cheat, Game_object::get_flag(), Game_object::get_max_weight(), Game_object::get_outermost(), Game_object::get_weight(), Cheat::in_hack_mover(), Obj_flags::in_party, Mouse::mouse, and Mouse::tooheavy.
Referenced by Dragging_info::drop_on_gump(), and Dragging_info::drop_on_map().
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1.5.1