npcnear.cc File Reference

#include <cstdlib>
#include "npcnear.h"
#include "gamewin.h"
#include "actors.h"
#include "ucmachine.h"
#include "schedule.h"
#include "items.h"
#include "game.h"
#include "cheat.h"
#include "SDL_timer.h"

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Functions

bool Bg_dont_wake (Game_window *gwin, Actor *npc)


Function Documentation

bool Bg_dont_wake ( Game_window gwin,
Actor npc 
)

Definition at line 84 of file npcnear.cc.

References BLACK_GATE, Game::get_game_type(), and Exult_server::npc.

Referenced by Npc_proximity_handler::handle_event().

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