npctime.cc File Reference

#include "npctime.h"
#include "gamewin.h"
#include "gameclk.h"
#include "actors.h"
#include "items.h"
#include "schedule.h"
#include "game.h"

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Classes

class  Npc_timer
class  Npc_hunger_timer
class  Npc_poison_timer
class  Npc_sleep_timer
class  Npc_invisibility_timer
class  Npc_protection_timer
class  Npc_flag_timer

Functions

int Wearing_ring (Actor *actor, int shnum, int frnum)

Variables

bool god_mode


Function Documentation

int Wearing_ring ( Actor actor,
int  shnum,
int  frnum 
) [inline]

Definition at line 451 of file npctime.cc.

References Actor::get_readied(), Actor::lfinger, Actor::rfinger, and ring.

Referenced by Npc_protection_timer::handle_event(), and Npc_invisibility_timer::handle_event().

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Variable Documentation

bool god_mode


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