#include "SDL_events.h"#include <typeinfo>#include "files/U7file.h"#include "files/utils.h"#include "flic/playfli.h"#include "gamewin.h"#include "Audio.h"#include "bggame.h"#include "sigame.h"#include "palette.h"#include "databuf.h"#include "font.h"#include "txtscroll.h"#include "data/exult_bg_flx.h"#include "exult.h"#include "Configuration.h"#include "shapeid.h"#include <cctype>#include <cstring>Include dependency graph for bggame.cc:

Go to the source code of this file.
Classes | |
| class | UserSkipException |
Defines | |
| #define | WAITDELAY(x) |
| #define | WAITDELAYCYCLE(x) |
| #define | WAITDELAYCYCLE2(x) |
| #define | WAITDELAYCYCLE3(x) |
| #define | BUTTERFLY_FRAME_DURATION 16 |
| #define | BUTTERFLY_SUB_FRAMES 3 |
| #define | BUTTERFLY(x, y, frame, delay) |
| #define | BUTTERFLY_FLAP() |
| #define | FLASH_SHAPE(x, y, shape, frame, delay) |
| #define | EYES_DIST 12 |
| #define | FORHEAD_DIST 49 |
Enumerations | |
| enum | { ultima_text_shp = 0x0D, butterfly_shp = 0x0E, lord_british_shp = 0x11, trees_shp = 0x12, guardian_mouth_shp = 0x1E, guardian_forehead_shp = 0x1F, guardian_eyes_shp = 0x20 } |
| enum | { bird_song_midi = 0, home_song_midi = 1, guardian_midi = 2, menu_midi = 3, credits_midi = 4, quotes_midi = 5 } |
Variables | |
| static int | butterfly_x [] |
| static int | butterfly_y [] |
| static const int | butterfly_num_coords = sizeof(butterfly_x)/sizeof(int) |
| static int | butterfly_end_frames [] = { 3, 4, 3, 4, 3, 2, 1, 0 } |
| static int | butterfly_end_delay [] = { 167, 416, 250, 416, 416, 416, 416, 333 } |
| #define BUTTERFLY | ( | x, | |||
| y, | |||||
| frame, | |||||
| delay | ) |
Value:
do { \ win->get(backup, topx + (x) - butterfly->get_xleft(), \ topy + (y) - butterfly->get_yabove()); \ sman->paint_shape(topx + x, topy + y, shapes.get_shape(butterfly_shp, frame)); \ win->show(); \ WAITDELAY(delay); \ win->put(backup, topx + (x) - butterfly->get_xleft(), \ topy + (y) - butterfly->get_yabove()); \ } while(0)
Definition at line 312 of file bggame.cc.
Referenced by BG_Game::scene_butterfly().
| #define BUTTERFLY_FLAP | ( | ) |
| #define BUTTERFLY_FRAME_DURATION 16 |
| #define BUTTERFLY_SUB_FRAMES 3 |
| #define EYES_DIST 12 |
| #define FLASH_SHAPE | ( | x, | |||
| y, | |||||
| shape, | |||||
| frame, | |||||
| delay | ) |
Value:
do { \ sman->paint_shape(x,y,shapes.get_shape(shape,frame)); \ win->show(); \ WAITDELAYCYCLE(delay); \ win->put(backup,(x)-s->get_xleft(),(y)-s->get_yabove()); \ } while(0)
Definition at line 467 of file bggame.cc.
Referenced by BG_Game::scene_guardian().
| #define FORHEAD_DIST 49 |
| #define WAITDELAY | ( | x | ) |
Value:
switch(wait_delay(x)) { \ case 1: throw UserBreakException(); break; \ case 2: throw UserSkipException(); break; \ }
Definition at line 196 of file bggame.cc.
Referenced by BG_Game::scene_butterfly(), BG_Game::scene_desk(), BG_Game::scene_guardian(), and BG_Game::scene_moongate().
| #define WAITDELAYCYCLE | ( | x | ) |
Value:
switch (wait_delay((x), 16, 78)) { \ case 1: throw UserBreakException(); break; \ case 2: throw UserSkipException(); break; \ }
Definition at line 201 of file bggame.cc.
Referenced by BG_Game::scene_guardian().
| #define WAITDELAYCYCLE2 | ( | x | ) |
Value:
switch (wait_delay((x), 250, 5)) { \ case 1: throw UserBreakException(); break; \ case 2: throw UserSkipException(); break; \ }
Definition at line 206 of file bggame.cc.
Referenced by BG_Game::scene_desk().
| #define WAITDELAYCYCLE3 | ( | x | ) |
Value:
switch (wait_delay((x), 240, 15)) { \ case 1: throw UserBreakException(); break; \ case 2: throw UserSkipException(); break; \ }
Definition at line 211 of file bggame.cc.
Referenced by BG_Game::scene_moongate().
| anonymous enum |
| anonymous enum |
int butterfly_end_delay[] = { 167, 416, 250, 416, 416, 416, 416, 333 } [static] |
int butterfly_end_frames[] = { 3, 4, 3, 4, 3, 2, 1, 0 } [static] |
const int butterfly_num_coords = sizeof(butterfly_x)/sizeof(int) [static] |
int butterfly_x[] [static] |
Initial value:
{
6,18,30,41,52,62,70,78,86,95,
104,113,122,132,139,146,151,155,157,158,
157,155,151,146,139,132,124,116,108,102,
96,93,93,93,95,99,109,111,118,125,
132,140,148,157,164,171,178,184,190,196,
203,211,219,228,237,246,254,259,262,264,
265,265,263,260,256,251,245,239,232,226,
219,212,208,206,206,209,212,216,220,224,
227,234,231,232,233,233,233,233,234,236,
239,243,247,250,258,265
}
Definition at line 331 of file bggame.cc.
Referenced by BG_Game::scene_butterfly().
int butterfly_y[] [static] |
Initial value:
{
155,153,151,150,149,148,148,148,148,149,
150,150,150,149,147,142,137,131,125,118,
110,103,98,94,92,91,91,91,92,95,
99,104,110,117,123,127,131,134,135,135,
135,135,135,134,132,129,127,123,119,115,
112,109,104,102,101,102,109,109,114,119,
125,131,138,144,149,152,156,158,159,159,
158,155,150,144,137,130,124,118,112,105,
99,93,86,80,73,66,59,53,47,42,
38,35,32,29,26,25
}
Definition at line 345 of file bggame.cc.
Referenced by BG_Game::scene_butterfly().
1.5.1