game.cc File Reference

#include <cstdlib>
#include <cstring>
#include <unistd.h>
#include "menulist.h"
#include "Audio.h"
#include "Configuration.h"
#include "databuf.h"
#include "exult.h"
#include "exult_flx.h"
#include "files/U7file.h"
#include "files/utils.h"
#include "flic/playfli.h"
#include "font.h"
#include "game.h"
#include "bggame.h"
#include "sigame.h"
#include "devgame.h"
#include "gamewin.h"
#include "keys.h"
#include "mouse.h"
#include "palette.h"
#include "shapeid.h"

Include dependency graph for game.cc:

Go to the source code of this file.

Functions

int wait_delay (int ms, int startcol, int ncol)

Variables

Gamegame = 0
static char av_name [17] = ""
static int av_sex = -1
static int av_skin = -1


Function Documentation

int wait_delay ( int  ms,
int  startcol,
int  ncol 
)

Definition at line 422 of file game.cc.

References make_screenshot().

Referenced by SI_Game::end_game(), BG_Game::end_game(), Game::journey_failed_text(), SI_Game::play_intro(), ExultMenu::run(), and BG_Game::scene_lord_british().

Here is the call graph for this function:


Variable Documentation

char av_name[17] = "" [static]

Definition at line 65 of file game.cc.

Referenced by Game::clear_avname(), Game::get_avname(), and Game::set_avname().

int av_sex = -1 [static]

Definition at line 66 of file game.cc.

Referenced by Game::clear_avsex(), Game::get_avsex(), and Game::set_avsex().

int av_skin = -1 [static]

Definition at line 67 of file game.cc.

Referenced by Game::clear_avskin(), Game::get_avskin(), and Game::set_avskin().

Game* game = 0

Definition at line 61 of file game.cc.

Referenced by ActionCombatStats(), ActionEndgame(), ActionSIIntro(), ActionStats(), Container_game_object::activate(), Cstats_button::activate(), Heart_button::activate(), Load_save_button::activate(), Gump_manager::add_gump(), ShapeBrowser::browse_shapes(), CombatStats_gump::CombatStats_gump(), Game::create_game(), Stat_bar::double_clicked(), ExultStudio::ExultStudio(), File_gump::File_gump(), Init(), Game_window::init_files(), Container_gump::initialize(), Shape_manager::load(), KeyBinder::LoadDefaults(), File_gump::mouse_up(), Jawbone_gump::on_tooth(), Sign_gump::paint(), Cheat_map::paint(), Jawbone_gump::paint_tooth(), ShapeBrowser::ShapeBrowser(), Show_atts(), CheatScreen::show_screen(), Sign_gump::Sign_gump(), Slider_gump::Slider_gump(), File_gump::text_input(), Usecode_internal::UI_display_map(), and Usecode_internal::UI_run_endgame().


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