#include <cstdio>#include "gamewin.h"#include "gamerend.h"#include "gameclk.h"#include "gamemap.h"#include "actors.h"#include "chunks.h"#include "objiter.h"#include "Gump_manager.h"#include "Gump.h"#include "effects.h"#include "cheat.h"#include "drag.h"Include dependency graph for gamerend.cc:

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Namespaces | |
| namespace | std |
Functions | |
| int | snprintf (char *, size_t, const char *,...) |
| int | Figure_screen_offset (int ch, int scroll) |
| void | Paint_chunk_outline (Game_window *gwin, int pixel, int cx, int cy, int tnum, int xoff, int yoff) |
| static void | Paint_grid (Game_window *gwin, Xform_palette &xform) |
| int Figure_screen_offset | ( | int | ch, | |
| int | scroll | |||
| ) | [inline] |
Definition at line 79 of file gamerend.cc.
References c_num_tiles, c_tiles_per_chunk, and c_tilesize.
Referenced by Game_render::paint_blackness(), Game_render::paint_map(), and Game_render::paint_terrain_only().
| void Paint_chunk_outline | ( | Game_window * | gwin, | |
| int | pixel, | |||
| int | cx, | |||
| int | cy, | |||
| int | tnum, | |||
| int | xoff, | |||
| int | yoff | |||
| ) | [inline] |
Definition at line 97 of file gamerend.cc.
References c_chunksize, Image_window8::fill8(), Shape_manager::get_instance(), Game_window::get_win(), gwin, Shape_manager::paint_text(), and snprintf.
Referenced by Game_render::paint_map(), and Game_render::paint_terrain_only().
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| static void Paint_grid | ( | Game_window * | gwin, | |
| Xform_palette & | xform | |||
| ) | [static] |
Definition at line 117 of file gamerend.cc.
References c_tilesize, cheat, Image_window::fill_translucent8(), Cheat::get_edit_lift(), Game_window::get_height(), Game_window::get_width(), Game_window::get_win(), and gwin.
Referenced by Game_render::paint_map(), and Game_render::paint_terrain_only().
Here is the call graph for this function:

| int snprintf | ( | char * | , | |
| size_t | , | |||
| const char * | , | |||
| ... | ||||
| ) |
1.5.1